AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |
Back to Blog
Vega gpu and houdini sidefx1/17/2024 ![]() It seems a bit off topic, that I mentioned my software pack, but I can imagine that it could influence suggestions. ![]() My software pack: - Houdini - Maya, 3d Max, Blender - Zbrush, Mudbox - Substance (designer, painter) - PS - Davinci Resolve what I want to focus on: - Zbrush, Substance(designer, painter), HOUDINI, Blender, (PS, Davinci resolve ofc.) But mostly I wanna focus on Houdini - modeling, simulations, UV'ing, retopo, rigging, animating all in Houdini. ![]() ![]() Due to my budget range it seems a great opportunity to grab 16gig Vram for the price of RADEON VII, also I read not bad articles about Vega 64 and its OpenGL capacity (RADEON VII will be an upgraded Vega if I get it right) Do any of you had some experiences with Vega GPUs? I'm planning to stick with Houdini as my main 3D platform, since version 17 I have been seeing it even as a great modeling tool. Find pricing in this story.Hello Wizards! I'm in a great dilemma if I should buy the just announced Radeon VII or an rtx 2070 / 2080. Houdini 19.0 is available for Windows 8+, macOS 10.13+, and Linux distros. SideFX hasn’t announced a release date for a production-ready version. The Houdini 19 Apple Silicon build is available to registered users of Houdini as a free technical preview. Pricing, system requirements and release dates The initial applications to support Apple Silicon natively have mainly been more general-purpose image editing or motion graphics tools.Īlthough Maxon supports M1 processors natively in its Redshift renderer, Autodesk and Foundry have yet to release native Apple Silicon builds of their software, and Adobe has yet to release native builds of most of the Substance 3D tools. The news makes SideFX one of the first major visual effects tools developers to announce native support for M1 processors. In addition, the current preview build does not support Karma XPU, the hybrid GPU-accelerated version of Houdini’s new renderer, the HQueue render management system or Houdini Engine plugins.īut still one of the first key VFX tools to support M1 processors natively However, in the initial tech preview, which is not supported by SideFX for use in production, some things are actually slower: the list of known limitations includes performance regressions in Pyro and some SOPs. Native M1 support should ultimately improve the way that Houdini performs on macOS: while Houdini 19.0, the latest version of the software, runs on new Mac workstations with Apple Silicon processors, it only does so under Rosetta, Apple’s translation environment. The Houdini 19 Apple Silicon build is the first version of Houdini with native support for Apple’s M1 processors: the original M1 chips, the newer M1 Pro and M1 Max, and the upcoming M1 Ultra. The release, which is not yet production-ready, and which is provided in parallel with stable builds of Houdini 19.0, coincides with the launch of Apple’s new Mac Studio desktop workstations and M1 Ultra processors.Īn early tech preview, with a range of known limitations SideFX has released the Houdini 19 Apple Silicon build: a tech preview of its VFX-industry-standard 3D software with native support for Apple’s M1 family of processors, used in current Mac workstations. SideFX has now officially released Houdini for Apple Silicon. ![]()
0 Comments
Read More
Leave a Reply. |